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Game FPS
The GeForce GTX 1660 Super runs 7 Days to Die at about 35 FPS at 1080p High (playable), 25 FPS at 1440p and 15 FPS at 4K.
Average FPS and 1% low without upscaling, Ryzen 7 9800X3D processor, 32 GB of memory.
| Preset | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 6249 | 4435 | 2721 |
| Medium | 4334 | 3124 | 1915 |
| High | 3528 | 2520 | 1512 |
| Ultra | 2923 | 1910 | 115 |
average / 1% low
At 1440p Ultra the game uses about 9 GB but the card has only 6 GB: expect stutter and texture pop-in. Lower texture quality.
With a Ryzen 5 7600 the result is almost the same: the graphics card is the main limit here.
Approximate model estimate, not yet checked against measurements; typical error about ±15–20%. FRAME LAB model estimate, not a recorded benchmark: real FPS depends on the driver, game version and scene.