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Game FPS
The GeForce GTX 1660 Super runs Cities: Skylines II at about 24 FPS at 1080p High (not playable), 17 FPS at 1440p and 10 FPS at 4K.
Average FPS and 1% low without upscaling, Ryzen 7 9800X3D processor, 32 GB of memory.
| Preset | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 4132 | 2923 | 1814 |
| Medium | 2922 | 2016 | 1210 |
| High | 2418 | 1713 | 108 |
| Ultra | 2015 | 136 | 74 |
average / 1% low
At 1440p Ultra the game uses about 9 GB but the card has only 6 GB: expect stutter and texture pop-in. Lower texture quality.
With a Ryzen 5 7600 the result is almost the same: the graphics card is the main limit here.
Approximate model estimate, not yet checked against measurements; typical error about ±15–20%. FRAME LAB model estimate, not a recorded benchmark: real FPS depends on the driver, game version and scene.