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Game FPS
The GeForce RTX 5060 runs God of War at about 118 FPS at 1080p High (smooth), 93 FPS at 1440p and 52 FPS at 4K.
Average FPS and 1% low without upscaling, Ryzen 7 9800X3D processor, 32 GB of memory.
| Preset | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 189147 | 151118 | 8566 |
| Medium | 142111 | 11388 | 6349 |
| High | 11892 | 9372 | 5240 |
| Ultra | 9876 | 7760 | 4333 |
| High + DLSS Quality | 141110 | 11288 | 6349 |
average / 1% low · High preset, upscaler in Quality mode.
At 1440p Ultra the game uses about 9 GB but the card has only 8 GB: expect stutter and texture pop-in. Lower texture quality.
With a Ryzen 5 7600 the result is almost the same: the graphics card is the main limit here.
The estimate is checked against measurements of this game on real hardware; typical error about ±5%. FRAME LAB model estimate, not a recorded benchmark: real FPS depends on the driver, game version and scene.