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Game FPS
The GeForce GTX 1660 Super runs Starfield at about 32 FPS at 1080p High (playable), 23 FPS at 1440p and 13 FPS at 4K.
Average FPS and 1% low without upscaling, Ryzen 7 9800X3D processor, 32 GB of memory.
| Preset | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 5744 | 4031 | 2519 |
| Medium | 3931 | 2822 | 1713 |
| High | 3225 | 2318 | 136 |
| Ultra | 2721 | 179 | 105 |
| High + FSR Quality | 4737 | 3326 | 199 |
average / 1% low · High preset, upscaler in Quality mode.
At 1440p Ultra the game uses about 9 GB but the card has only 6 GB: expect stutter and texture pop-in. Lower texture quality.
With a Ryzen 5 7600 the result is almost the same: the graphics card is the main limit here.
The estimate is calibrated on independent benchmarks (TechSpot); typical error about ±5–10%. FRAME LAB model estimate, not a recorded benchmark: real FPS depends on the driver, game version and scene.