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Game FPS
The GeForce RTX 5060 runs DEATH STRANDING 2: ON THE BEACH at about 95 FPS at 1080p High (smooth), 67 FPS at 1440p and 41 FPS at 4K.
Average FPS and 1% low without upscaling, Ryzen 7 9800X3D processor, 32 GB of memory.
| Preset | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 165128 | 11892 | 7357 |
| Medium | 11590 | 8264 | 5039 |
| High | 9574 | 6753 | 4132 |
| Ultra | 7961 | 5644 | 3427 |
| High + DLSS Quality | 137107 | 9877 | 6147 |
average / 1% low · High preset, upscaler in Quality mode.
At 1440p Ultra the game uses about 9 GB but the card has only 8 GB: expect stutter and texture pop-in. Lower texture quality.
With a Ryzen 5 7600 the result is almost the same: the graphics card is the main limit here.
Approximate model estimate, not yet checked against measurements; typical error about ±15–20%. FRAME LAB model estimate, not a recorded benchmark: real FPS depends on the driver, game version and scene.