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Game FPS
The GeForce GTX 1650 runs Marathon at about 30 FPS at 1080p High (playable), 21 FPS at 1440p and 12 FPS at 4K.
Average FPS and 1% low without upscaling, Ryzen 7 9800X3D processor, 32 GB of memory.
| Preset | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 5442 | 3830 | 2318 |
| Medium | 3729 | 2620 | 1613 |
| High | 3024 | 2110 | 126 |
| Ultra | 2312 | 158 | 84 |
| High + FSR Quality | 4435 | 3115 | 178 |
average / 1% low · High preset, upscaler in Quality mode.
At 1440p Ultra the game uses about 6.7 GB but the card has only 4 GB: expect stutter and texture pop-in. Lower texture quality.
With a Ryzen 5 7600 the result is almost the same: the graphics card is the main limit here.
Approximate model estimate, not yet checked against measurements; typical error about ±15–20%. FRAME LAB model estimate, not a recorded benchmark: real FPS depends on the driver, game version and scene.