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Game FPS
The GeForce GTX 1650 runs Marvel's Spider-Man 2 at about 19 FPS at 1080p High (not playable), 12 FPS at 1440p and 7 FPS at 4K.
Average FPS and 1% low without upscaling, Ryzen 7 9800X3D processor, 32 GB of memory.
| Preset | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 4535 | 3116 | 179 |
| Medium | 2914 | 199 | 105 |
| High | 1910 | 126 | 73 |
| Ultra | 137 | 94 | 52 |
| High + FSR Quality | 2814 | 189 | 105 |
average / 1% low · High preset, upscaler in Quality mode.
At 1440p Ultra the game uses about 11.2 GB but the card has only 4 GB: expect stutter and texture pop-in. Lower texture quality.
With a Ryzen 5 7600 the result is almost the same: the graphics card is the main limit here.
Approximate model estimate, not yet checked against measurements; typical error about ±15–20%. FRAME LAB model estimate, not a recorded benchmark: real FPS depends on the driver, game version and scene.